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- MixMaker v0.6
- ===================
-
- Copyright (c) 1996
- Den Trooster Benny
- (bdentroo@uia.ua.ac.be)
-
- Some importent things.
- --------------------------
-
- * This program belongs to the domain of FREEWARE. So uphold the copyright and
- distribute free of charge.
-
- * The use of this program is AT OWN RISK. I can not be held responsibel for
- any damage caused by this product.
-
-
- What is MixMaker ?
- ----------------------
-
- Mixmaker is a product specially designed for the great game 'Command &
- Conquer'. With it you can create MIX-files of, at the moment, only single-
- player missions. Such a MIX-file, put in your C&C directory, will give you
- the possibility to play any game contained within it. For C&C v1.19p, putting
- such a MIX-file in your C&C directory will give the new topic "New Missions"
- in the main menu (this has been tested). It also works if you have the
- 'Covert Operations' demo (also been tested). So it should work with C&C v1.20
- (not been tested, there I don't have CO yet). A MIX-file also gives you the
- possibility to have missions with multiple scenario's, up to 4 scenario's per
- mission. Then the game itself will randomly (if you can call it that) choose
- a scenario for the choosen mission. For those having C&C v1.19p, putting such
- a MIX-file in your C&C directory also gives you the ability to add a new
- mission to the list ("New Missions") just by putting its SC?????.INI and
- SC?????.BIN files in your C&C directory. This is very handy for testing
- new custom-made scenario's, to later put them in a MIX-file with other
- missions using MixMaker, creating kind of a library.
-
-
- The works.
- --------------
-
- Mixmaker is very simple and obvious. To start, Mixmaker and the scenario's
- you wish to include in a MIX-file must be in the same directory. For the
- scenario's you need the INI- and the MAP- or BIN- file, having the same name
- (e.g. dropzone.ini, dropzone.map). Also be sure you don't have a file named
- SC-999.MIX in this directory. If you have and you create a MIX-file with
- MixMaker it will be destroyed there the MIX-file created by Mixmaker is named
- SC-999.MIX. So rename, copy or whatever if necessary.
-
- Running Mixmaker gives a menu with the following topics:
- A - Add new scenario
- C - Create MIX-file
- X - Exit MixMaker
- Starting at the bottom, X speeks for itself. C will create a MIX-file, named
- SC-999.MIX as you already know, of all the scenario's in the list, put there
- using A. Choosing A will ask you for 2 things: (1) the scenario codename and
- (2) the scenario filename. (1) The scenario codename, is the name used by C&C
- to recognize them. It is not the name displayed in the list "New Missions".
- The codename has the following form: sc[bg][0-9][0-9][ew][a-d], [...] meaning
- one character from the listed ones, and x-y meaning one from the range x till
- y, both included (e.g. scb24ea). The codenames sc???w? are allowed, there C&C
- also uses them, but they don't seem to work. Codenames differing only in the
- last character will give you 1 mission with different scenario's (e.g.
- scb36ea, scb36eb). The scenario codenames must be unique. If there exist
- multiple scenario's with the same codename there is a kind of precedence:
- highest precedence to those in the game (GENERAL.MIX), followed by those in
- SC-000.MIX, and so on, till SC-999.MIX with the lowest precedence. (2) The
- scenario filename is the name of the INI- and MAP- or BIN-file, specified
- without the extension. If a MAP-file exists as wel as a BIN-file then only
- the MAP-file will be used. After beeing specified both files (INI and MAP or
- BIN) are checked for existance and readability. Also the MAP- or BIN-file
- is checked for size. Repeat this procedure (A) until you have the required
- list of scenario's you wish to put in a MIX-file. Then C will create the MIX-
- file SC-999.MIX you need to put in your C&C directory. You can rename it to
- SC-???.MIX, with ??? going from 000 to 999, to your desire. Done.
-
-
- Bugs, questions, ...
- ------------------------
-
- If you discover any bugs, problems with the MIX-file, or anything else that
- seems weird or if you have questions or whatever mail it directly to me,
- bdentroo@uia.ua.ac.be .
-
-
- Call out !
- ----------------
-
- For releasing v1.0 I wish to include multi-player missions, but I don't have
- multi-player capabilities. So I don't have the scenario codenames of the
- multi-player mission. If anyone has the codenames (scm????) of the multi-
- player missions in C&C and in CO, the demo inclusive, please mail them to me.
- It will aid me in completing v1.0 and hopefully confirm what I already know.
- Please respond.
-
-
- Thanks to ...
- -----------------
-
- This program has been made possible by those mentioned below. My many thanks
- go out to them.
-
- * Critical info in the documents
- - The Command & Conquer Maps, CNCMAP.TXT, by Vladan Bato
- - Command & Conquer - Covert Operations, HOW_TO.TXT, by Erwin
-
- * Program
- - The Mix Manager, v2.0, (c) 1995 Vladan Bato
-
- * My mom (also a C&C freak)
- - for the ever continueing C&C competition
- - for testing the MIX-files